ipherswipsite.comipher's WIP Page

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ipherswipsite.com

Sub Domains:zsnes.ipherswipsite.com snes9x.ipherswipsite.com 

Title:ipher's WIP Page

Description:Emulation

Keywords:Super Nintendo,Emulation,ZSNES,WIP,ipher,SNES9x,VBA,FakeNES,SPC7110,Nintendo,Gameboy Advance,games...

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Website / Domain: ipherswipsite.com
HomePage size:29.225 KB
Page Load Time:0.205572 Seconds
Website IP Address: 65.254.227.224
Isp Server: The Endurance International Group Inc.

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Ip Country: United States
City Name: Burlington
Latitude: 42.508480072021
Longitude: -71.201133728027

ipherswipsite.com Keywords accounting

Keyword Count
Super Nintendo0
Emulation1
ZSNES3
WIP1
ipher2
SNES9x18
VBA0
FakeNES1
SPC71100
Nintendo0
Gameboy Advance0
games1

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MENU Home ZSNES 1.51 W | D | S FakeNES 1/28 W | S SNES9x 1.55 W | S | W64 Other NEWS News: SNES9x 1.56 through 1.60 Released SNES9x 1.56 through 1.60 are now mirrored on this site. Head to the SNES9x section for download links. News: SNES9x 1.54 and 1.55 Released SNES9x 1.54 and 1.55 are now mirrored on this site. Head to the SNES9x section for download links. News: SNES9x 1.53 Released SNES9x 1.53 was released today, and is now mirrored on this site. More info on my SNES9x page or at the official forum topic Windows 32-bit | 64-bit Linux (GTK) 32-bit | 64-bit CG DLLs 32-bit | 64-bit MacOS-X Source News: SNES9x 1.52 I know this is very late, but SNES9x 1.52 is now mirrored on this site. From what I hear, 1.52 will not read savestates from 1.51 and older. More info on my SNES9x page or at the official forum topic News: April 1, 2008 - End of the line As many of you have probably noticed by now, I no longer update this site. I have had a few "revival" plans for this site, but as i am no longer actively involved in the emulation scene these have all fell through. I will keep this site up for archival purposes for as long as the ads support the yearly costs, but unless a developer specifically requests a WIP to be made/posted it'll no longer be updated. I will however try to keep the latest official versions mirrored here. For a parting gift, here are three 'milestone' SVN builds of ZSNES, DO NOT request any help on these binaries whatsoever , as the binaries are untested by me and the code outdated. No sources will be released, as they are publicly available on SVN. 4538 is the last post-1.51 version before major core changes. Windows DOS 5124 is the last DOS version Windows DOS 5192 is the last version before the new QI GUI was implimented Windows (Link fixed 11/25) I would like to thank everybody who has helped make this site what it was. First and most of all Kaede, who pushed me to make the site in the first place and has been a dear friend ever since eSoul: for giving me my first mirror so people didn't have to endure the horror of my 26.4kbps dialup connection All of the various hosts i have had over the years, without you guys this site would have died long ago The entire ZSNES team for allowing me to join their developer community, and putting up with my pointless babble all these years And of course everybody else who i have forgotten that has helped/encouraged me over the years! Farewell, ipher News: SNES9x 1.51 Official is now available! And out from left field, comes a SNES9x release! With alot of improvements and tweaks. There is a Windows port this time, and Netplay has been reworked. This version also supports NSRT headers. Whats new for 1.51: Added DSP1 and SuperFX savestate support. (nitsuja) Added screen state GFX to save states. (optional) (nitsuja) Fixed desync when loading inconsistent state in playback. (nitsuja) When playback reaches a movie's end, recording continues instead of the movie suddenly closing. (after recording) (nitsuja) can now record resets and mouse/superscope/justifier(s) (nitsuja) Added same-line-comment support for config files. (nitsuja) input display for all controllers (including peripherals) (nitsuja) Win32: Now uses .cfg file instead of Windows registry. (nitsuja) Win32: open ROM dialog bugfixes and speedup and facelift (nitsuja) Win32: option to use standard file open dialog for ROMs (nitsuja) Win32: maintain aspect ratio and bilinear filter stretch (nitsuja) Win32: optional removal of the dreaded "black bar" (nitsuja) Win32: Added EPX,EPX2,EPX3,HQ2X,HQ3X,TV3X,DM3X filters. (nitsuja) Win32: Added hires support for Interlace and TV Mode. (nitsuja) Win32: text removed from .avi output (optional) (nitsuja) Win32: better directory management, customizeable (nitsuja) Win32: Screenshot support is back. (nitsuja) Win32: Netplay is back (but still not very good). (nitsuja) Win32: Made OpenGL Bi-linear an advanced .cfg option. (nitsuja) Win32: cheat search improvements (address, watch, SuperFX)(nitsuja) Win32: Added non-modal ("active") cheat search option. (nitsuja) Win32: new hotkey-config dialog and configurable hotkeys (nitsuja) Win32: Fixed joystick config in input dialog. (nitsuja) Win32: Fixed hires and extended height .avi output. (nitsuja) Win32: various small GUI improvements (nitsuja) Win32: Netplay fixes. (nitsuja) "Fake Mute" desync workaround option for movies, until all ports have deterministic sound. (Bisqwit, nitsuja) Fix for save state blocks > 999999 bytes. (Bisqwit) C4 games now save C4 data in save states. (DeHackEd) Unix: Framework for high-speed seeking. Specify a frame number in a movie, and the emulator will run at maximum speed to that frame. Untested. (DeHackEd) X11: Support for window exposure. When a window is damaged due to overlay, being iconified, etc. it will be repainted correctly. (DeHackEd) Unix: parameter: -autodemo loads a movie for playback on startup. Only the x11 code handles this right now. (DeHackEd) Unix: parameter: -oldturbo, the turbo button renders all frames when fast-forwarding. (DeHackEd) Unix: parameter: -upanddown, override U+D and L+R protection. (DeHackEd) Unix: parameter: -mute, currently linux only, blocks out audio output from your speakers while still emulating sound. Not fully tested. (DeHackEd) Unix: parameter: -maxframes during movie playback, snes9x will exit when the target is hit. (DeHackEd) Unix: parameter: -keypress shows to stderr and on-screen the currently pressed buttons on joypad 1. (DeHackEd) Unix: Stream dumping (NOT COMPLETE). With -dumpstreams, raw video and raw audio are dumped to videostream%d.dat and audiostream%d.dat, where %d increments on each CPU reset, starting at zero. (DeHackEd) Unix: Non-blocking sound on Linux. It makes seeking nicer.(DeHackEd) Unix: Configurable sound device. (pierredavidbelanger) configure.in now requires a sufficiently new version of autoconf. (anomie) Fixed slow versions of branch opcodes. (anomie) Fixed the mosaic offset bug. (anomie) No sorting by priority in C4 command 00 00. MegaMan X2 can go behind the legs of the intro stage boss. (anomie) New RTO discovery, fixes Super Conflict: The Mideast title screen. (anomie, byuu) A 1->0 transition on $2100.7 causes OAM Address Reset. (anomie, byuu) The final HDMA Indirect Address load is only weird on the last channel of the scanline. Touge Densetsu Saisoku Battle problem solved. (anomie, byuu) Fixed BGnVOFS bug. Only HOFS needs ~&7 update. (byuu) Fixed superfluous VIRQ triggers. (zones) Fixed missing IRQ trigger just after the previous one. (zones) Fixed missing IRQ while writing to $4200. (zones) Fixed IRQ timing after WRAM refresh. (zones) Fixed NMA timing after DMA transfer. (zones) Fixed superfluous auto-joypad-reading. (zones) Fixed missing WRAM refresh during DMA transfer. (zones) Fixed DMA so that HDMA and any HC triggered events can run during DMA transfer. (zones) Roughly fixed the case that HDMA and DMA use the same channel at the same time. HDMA kills DMA. Thanks byuu. (zones) Changed initial DMA registers values. (zones) Slightly modified APU execute timings. (zones) Fixed APU I/O registers to get/set the proper value. (zones) Blocked invalid VRAM writings, though you can turn off this option due to Snes9x's inaccurate timings. (zones) Omitted SPCTOOL, no one uses it. (zones) Added Sufami Turbo support. (zones) Added Same Game add-on cart support. (zones) Fixed HiROM SRAM and DSP1-4 memory maps a little. (zones) Improved mirroring. (Nach, grinvader, byuu) CRC32 on BS dumps now follows uCONSRT standard. (Nach) BS dumps now always run in NTSC mode. (Nach) Unknown regions (generally betas) default to NTSC. (Nach) Now support NSRT headers for setting up controllers. (Nach, nitsuja) Unix: Fixed command line help output. (Nach) Unix: Sound now defaults to 32KHz, Stereo, Interpolation so Snes9x finally sounds like a real SNES by default. (Nach) Win32: Saner defaults for movie record. (Nach) Unix: Fixed crashing with mouse or super scope. (Nach) ...

ipherswipsite.com Whois

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